NovaBryan/EVE_Dump
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componentConst.py (5951B)


      1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\packages\spacecomponents\common\componentConst.py
      2 DEPLOY_CLASS = 'deploy'
      3 ACTIVATE_CLASS = 'activate'
      4 DOGMATIC_CLASS = 'dogmatic'
      5 SCOOP_CLASS = 'scoop'
      6 DECAY_CLASS = 'decay'
      7 FITTING_CLASS = 'fitting'
      8 CARGO_BAY = 'cargoBay'
      9 CYNO_INHIBITOR_CLASS = 'cynoInhibitor'
     10 CYNO_BEACON_GENERATOR_CLASS = 'cynoBeaconGenerator'
     11 REINFORCE_CLASS = 'reinforce'
     12 AUTO_TRACTOR_BEAM_CLASS = 'autoTractorBeam'
     13 AUTO_LOOTER_CLASS = 'autoLooter'
     14 BOOKMARK_CLASS = 'bookmark'
     15 SIPHON_CLASS = 'siphon'
     16 PHYSICS_CLASS = 'physics'
     17 SCAN_BLOCKER_CLASS = 'scanBlocker'
     18 MICRO_JUMP_DRIVER_CLASS = 'microJumpDriver'
     19 WARP_DISRUPTION_CLASS = 'warpDisruption'
     20 BEHAVIOR = 'behavior'
     21 NPC_PILOT = 'npcpilot'
     22 TURBO_SHIELD_CLASS = 'turboShield'
     23 SHIP_GROUP_CLASS = 'shipGroup'
     24 PROXIMITY_SENSOR_CLASS = 'proximitySensor'
     25 TARGETING = 'targeting'
     26 ENTOSIS_COMMAND_NODE = 'entosisCommandNode'
     27 ENTOSIS_SOVEREIGNTY_HUB = 'entosisSovereigntyHub'
     28 ENTOSIS_LOOT_TARGET = 'entosisLootTarget'
     29 NPC_WARP_BEACON = 'npcWarpBeacon'
     30 ITEM_TRADER = 'itemTrader'
     31 JUMP_POLARIZATION_CLASS = 'jumpPolarization'
     32 FIGHTER_SQUADRON_CLASS = 'fighterSquadron'
     33 BILLBOARD_CLASS = 'billboard'
     34 AUTO_WARP_SCRAMBLER_CLASS = 'autoWarpScrambler'
     35 SOF_OWNER_MAPPER_CLASS = 'sofOwnerMapper'
     36 DYNAMIC_ENTITY_NAME_CLASS = 'dynamicEntityName'
     37 ENTITY_STANDINGS_CLASS = 'entityStandings'
     38 ENTITY_BOUNTY_CLASS = 'entityBounty'
     39 IGNORE_FITTING_RESTRICTIONS_CLASS = 'ignoreFittingRestrictions'
     40 ADDITIONAL_LOOT = 'additionalLoot'
     41 ENFORCE_CRIMINAL_FLAG_CLASS = 'enforceCriminalFlag'
     42 REACTIVE_SPAWNER_CLASS = 'reactiveSpawnComponent'
     43 FIT_MODULES_BY_OWNER = 'fitModulesByOwner'
     44 SKYBOX_CLASS = 'skybox'
     45 PROXIMITY_LOCK_CLASS = 'proximityLock'
     46 CAMERA_LIMITATION_CLASS = 'cameraLimitation'
     47 APPLIED_PROXIMITY_EFFECTS_CLASS = 'appliedProximityEffects'
     48 SYSTEM_WIDE_EFFECTS = 'systemWideEffects'
     49 PROXIMITY_PERSIST_ANCHORED_CONTAINERS = 'proximityPersistAnchoredContainers'
     50 STORE_SLIM_ITEM_FIELD_IN_ITEM_SETTINGS = 'storeSlimItemFieldInItemSettings'
     51 STANDINGS_RESTRICTIONS = 'standingsRestrictionList'
     52 DESTINY_SERVER_BALL_CLASS = 'destinyServerBallClass'
     53 PVP_MATCH_RESULT_CLASS = 'pvpMatchResult'
     54 ESS_REGISTRATION_CLASS = 'essRegistration'
     55 ESS_LINK_CLASS = 'essLink'
     56 VISUAL_PROXIMITY_EFFECT = 'visualProximityEffect'
     57 PROXIMITY_TRAP = 'proximityTrap'
     58 DECLOAK_EMITTER = 'decloakEmitter'
     59 ESS_BRACKET = 'essBracket'
     60 LINK_WITH_SHIP = 'linkWithShip'
     61 HOSTILE_BAITER = 'hostileBaiter'
     62 PROXIMITY_DISPLACEMENT = 'proximityDisplacement'
     63 STELLAR_HARVESTER = 'stellarHarvester'
     64 FW_OBJECTIVE = 'fwObjective'
     65 FW_CAPTURE_POINT = 'fwCapturePoint'
     66 FW_SCOREBOARD = 'fwScoreboard'
     67 BOOMBOX = 'boombox'
     68 UNDER_CONSTRUCTION = 'underConstruction'
     69 BUILT_LANDING_PAD = 'builtLandingPad'
     70 SHIPCASTER_LAUNCHER = 'shipcasterLauncher'
     71 ALIGNMENT_BASED_TOLL = 'alignmentBasedToll'
     72 PROXIMITY_NOTIFIER = 'proximityNotifier'
     73 MULTIEFFECT = 'multiEffect'
     74 GENERICMULTIEFFECT = 'genericMultiEffect'
     75 DEPLOY_BLOCKER = 'deployBlocker'
     76 DEATHZONE_IMMUNITY_GENERATOR = 'deathzoneImmunityGenerator'
     77 DEATHZONE_DAMAGE_GENERATOR = 'deathzoneDamageGenerator'
     78 SYSTEM_DBUFF_EMITTER = 'systemDbuffEmitter'
     79 ROOM_CAPTURE_PROXIMITY_TRIGGER = 'roomCaptureProximityTrigger'
     80 TOW_GAME_OBJECTIVE = 'towGameObjective'
     81 TOW_GAME_GOALPOST = 'towGameGoalpost'
     82 TOW_GAME_OPERATOR = 'towGameOperator'
     83 ORBITAL_SKYHOOK = 'orbitalSkyhook'
     84 SOV_HUB = 'sovHub'
     85 AUTO_MOON_MINER = 'autoMoonMiner'
     86 SKYHOOK_REAGENT_SILO = 'skyhookReagentSilo'
     87 MERCENARY_DEN = 'mercenaryDen'
     88 HACKING_SECURITY_STATE = 'hackingSecurityState'
     89 FILAMENT_SPOOLUP = 'filamentSpoolup'
     90 PILOT_PRESENCE_TRACKER = 'pilotPresenceTracker'
     91 MINEABLE = 'mineable'
     92 DUNGEON_FRACTURE = 'dungeonFracture'
     93 PHASE_STABILIZER = 'phaseStabilizer'
     94 PHASEABLE = 'phaseable'
     95 BREACH_POINT_ASTEROID = 'breachPointAsteroid'
     96 REORIENTOR = 'reorientor'
     97 COMPANION_MODEL = 'companionModel'
     98 STARTER_SHIPCASTER = 'starterShipcaster'
     99 JUMP_BRIDGE = 'structureJumpBridge'
    100 ALL_COMPONENTS = (DEPLOY_CLASS,
    101  ACTIVATE_CLASS,
    102  DOGMATIC_CLASS,
    103  SCOOP_CLASS,
    104  DECAY_CLASS,
    105  FITTING_CLASS,
    106  CARGO_BAY,
    107  CYNO_INHIBITOR_CLASS,
    108  CYNO_BEACON_GENERATOR_CLASS,
    109  REINFORCE_CLASS,
    110  AUTO_TRACTOR_BEAM_CLASS,
    111  AUTO_LOOTER_CLASS,
    112  BOOKMARK_CLASS,
    113  SIPHON_CLASS,
    114  PHYSICS_CLASS,
    115  SCAN_BLOCKER_CLASS,
    116  MICRO_JUMP_DRIVER_CLASS,
    117  WARP_DISRUPTION_CLASS,
    118  BEHAVIOR,
    119  NPC_PILOT,
    120  TURBO_SHIELD_CLASS,
    121  SHIP_GROUP_CLASS,
    122  PROXIMITY_SENSOR_CLASS,
    123  TARGETING,
    124  ENTOSIS_COMMAND_NODE,
    125  ENTOSIS_SOVEREIGNTY_HUB,
    126  ENTOSIS_LOOT_TARGET,
    127  NPC_WARP_BEACON,
    128  ITEM_TRADER,
    129  JUMP_POLARIZATION_CLASS,
    130  FIGHTER_SQUADRON_CLASS,
    131  BILLBOARD_CLASS,
    132  AUTO_WARP_SCRAMBLER_CLASS,
    133  SOF_OWNER_MAPPER_CLASS,
    134  DYNAMIC_ENTITY_NAME_CLASS,
    135  ENTITY_STANDINGS_CLASS,
    136  ENTITY_BOUNTY_CLASS,
    137  IGNORE_FITTING_RESTRICTIONS_CLASS,
    138  ADDITIONAL_LOOT,
    139  ENFORCE_CRIMINAL_FLAG_CLASS,
    140  REACTIVE_SPAWNER_CLASS,
    141  FIT_MODULES_BY_OWNER,
    142  SKYBOX_CLASS,
    143  PROXIMITY_LOCK_CLASS,
    144  CAMERA_LIMITATION_CLASS,
    145  APPLIED_PROXIMITY_EFFECTS_CLASS,
    146  SYSTEM_WIDE_EFFECTS,
    147  PROXIMITY_PERSIST_ANCHORED_CONTAINERS,
    148  STORE_SLIM_ITEM_FIELD_IN_ITEM_SETTINGS,
    149  DESTINY_SERVER_BALL_CLASS,
    150  PVP_MATCH_RESULT_CLASS,
    151  VISUAL_PROXIMITY_EFFECT,
    152  PROXIMITY_TRAP,
    153  DECLOAK_EMITTER,
    154  ESS_BRACKET,
    155  LINK_WITH_SHIP,
    156  HOSTILE_BAITER,
    157  PROXIMITY_DISPLACEMENT,
    158  STELLAR_HARVESTER,
    159  FW_OBJECTIVE,
    160  FW_CAPTURE_POINT,
    161  FW_SCOREBOARD,
    162  BOOMBOX,
    163  UNDER_CONSTRUCTION,
    164  BUILT_LANDING_PAD,
    165  SHIPCASTER_LAUNCHER,
    166  MULTIEFFECT,
    167  DEPLOY_BLOCKER,
    168  ALIGNMENT_BASED_TOLL,
    169  DEATHZONE_IMMUNITY_GENERATOR,
    170  DEATHZONE_DAMAGE_GENERATOR,
    171  SYSTEM_DBUFF_EMITTER,
    172  ROOM_CAPTURE_PROXIMITY_TRIGGER,
    173  TOW_GAME_OBJECTIVE,
    174  TOW_GAME_GOALPOST,
    175  TOW_GAME_OPERATOR,
    176  ORBITAL_SKYHOOK,
    177  SOV_HUB,
    178  AUTO_MOON_MINER,
    179  SKYHOOK_REAGENT_SILO,
    180  MERCENARY_DEN,
    181  FILAMENT_SPOOLUP,
    182  PILOT_PRESENCE_TRACKER,
    183  MINEABLE,
    184  DUNGEON_FRACTURE,
    185  PHASE_STABILIZER,
    186  PHASEABLE,
    187  BREACH_POINT_ASTEROID,
    188  REORIENTOR,
    189  COMPANION_MODEL,
    190  STARTER_SHIPCASTER,
    191  JUMP_BRIDGE)
    192 MIN_DISTANCE_FROM_CONTROLTOWER_MAX_VALUE = 30000000
    193 BOOMBOX_MUSIC_TRIGGER_SLIM_ITEM_FIELD = 'component_boombox_music_trigger'