componentConst.py (5951B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\packages\spacecomponents\common\componentConst.py 2 DEPLOY_CLASS = 'deploy' 3 ACTIVATE_CLASS = 'activate' 4 DOGMATIC_CLASS = 'dogmatic' 5 SCOOP_CLASS = 'scoop' 6 DECAY_CLASS = 'decay' 7 FITTING_CLASS = 'fitting' 8 CARGO_BAY = 'cargoBay' 9 CYNO_INHIBITOR_CLASS = 'cynoInhibitor' 10 CYNO_BEACON_GENERATOR_CLASS = 'cynoBeaconGenerator' 11 REINFORCE_CLASS = 'reinforce' 12 AUTO_TRACTOR_BEAM_CLASS = 'autoTractorBeam' 13 AUTO_LOOTER_CLASS = 'autoLooter' 14 BOOKMARK_CLASS = 'bookmark' 15 SIPHON_CLASS = 'siphon' 16 PHYSICS_CLASS = 'physics' 17 SCAN_BLOCKER_CLASS = 'scanBlocker' 18 MICRO_JUMP_DRIVER_CLASS = 'microJumpDriver' 19 WARP_DISRUPTION_CLASS = 'warpDisruption' 20 BEHAVIOR = 'behavior' 21 NPC_PILOT = 'npcpilot' 22 TURBO_SHIELD_CLASS = 'turboShield' 23 SHIP_GROUP_CLASS = 'shipGroup' 24 PROXIMITY_SENSOR_CLASS = 'proximitySensor' 25 TARGETING = 'targeting' 26 ENTOSIS_COMMAND_NODE = 'entosisCommandNode' 27 ENTOSIS_SOVEREIGNTY_HUB = 'entosisSovereigntyHub' 28 ENTOSIS_LOOT_TARGET = 'entosisLootTarget' 29 NPC_WARP_BEACON = 'npcWarpBeacon' 30 ITEM_TRADER = 'itemTrader' 31 JUMP_POLARIZATION_CLASS = 'jumpPolarization' 32 FIGHTER_SQUADRON_CLASS = 'fighterSquadron' 33 BILLBOARD_CLASS = 'billboard' 34 AUTO_WARP_SCRAMBLER_CLASS = 'autoWarpScrambler' 35 SOF_OWNER_MAPPER_CLASS = 'sofOwnerMapper' 36 DYNAMIC_ENTITY_NAME_CLASS = 'dynamicEntityName' 37 ENTITY_STANDINGS_CLASS = 'entityStandings' 38 ENTITY_BOUNTY_CLASS = 'entityBounty' 39 IGNORE_FITTING_RESTRICTIONS_CLASS = 'ignoreFittingRestrictions' 40 ADDITIONAL_LOOT = 'additionalLoot' 41 ENFORCE_CRIMINAL_FLAG_CLASS = 'enforceCriminalFlag' 42 REACTIVE_SPAWNER_CLASS = 'reactiveSpawnComponent' 43 FIT_MODULES_BY_OWNER = 'fitModulesByOwner' 44 SKYBOX_CLASS = 'skybox' 45 PROXIMITY_LOCK_CLASS = 'proximityLock' 46 CAMERA_LIMITATION_CLASS = 'cameraLimitation' 47 APPLIED_PROXIMITY_EFFECTS_CLASS = 'appliedProximityEffects' 48 SYSTEM_WIDE_EFFECTS = 'systemWideEffects' 49 PROXIMITY_PERSIST_ANCHORED_CONTAINERS = 'proximityPersistAnchoredContainers' 50 STORE_SLIM_ITEM_FIELD_IN_ITEM_SETTINGS = 'storeSlimItemFieldInItemSettings' 51 STANDINGS_RESTRICTIONS = 'standingsRestrictionList' 52 DESTINY_SERVER_BALL_CLASS = 'destinyServerBallClass' 53 PVP_MATCH_RESULT_CLASS = 'pvpMatchResult' 54 ESS_REGISTRATION_CLASS = 'essRegistration' 55 ESS_LINK_CLASS = 'essLink' 56 VISUAL_PROXIMITY_EFFECT = 'visualProximityEffect' 57 PROXIMITY_TRAP = 'proximityTrap' 58 DECLOAK_EMITTER = 'decloakEmitter' 59 ESS_BRACKET = 'essBracket' 60 LINK_WITH_SHIP = 'linkWithShip' 61 HOSTILE_BAITER = 'hostileBaiter' 62 PROXIMITY_DISPLACEMENT = 'proximityDisplacement' 63 STELLAR_HARVESTER = 'stellarHarvester' 64 FW_OBJECTIVE = 'fwObjective' 65 FW_CAPTURE_POINT = 'fwCapturePoint' 66 FW_SCOREBOARD = 'fwScoreboard' 67 BOOMBOX = 'boombox' 68 UNDER_CONSTRUCTION = 'underConstruction' 69 BUILT_LANDING_PAD = 'builtLandingPad' 70 SHIPCASTER_LAUNCHER = 'shipcasterLauncher' 71 ALIGNMENT_BASED_TOLL = 'alignmentBasedToll' 72 PROXIMITY_NOTIFIER = 'proximityNotifier' 73 MULTIEFFECT = 'multiEffect' 74 GENERICMULTIEFFECT = 'genericMultiEffect' 75 DEPLOY_BLOCKER = 'deployBlocker' 76 DEATHZONE_IMMUNITY_GENERATOR = 'deathzoneImmunityGenerator' 77 DEATHZONE_DAMAGE_GENERATOR = 'deathzoneDamageGenerator' 78 SYSTEM_DBUFF_EMITTER = 'systemDbuffEmitter' 79 ROOM_CAPTURE_PROXIMITY_TRIGGER = 'roomCaptureProximityTrigger' 80 TOW_GAME_OBJECTIVE = 'towGameObjective' 81 TOW_GAME_GOALPOST = 'towGameGoalpost' 82 TOW_GAME_OPERATOR = 'towGameOperator' 83 ORBITAL_SKYHOOK = 'orbitalSkyhook' 84 SOV_HUB = 'sovHub' 85 AUTO_MOON_MINER = 'autoMoonMiner' 86 SKYHOOK_REAGENT_SILO = 'skyhookReagentSilo' 87 MERCENARY_DEN = 'mercenaryDen' 88 HACKING_SECURITY_STATE = 'hackingSecurityState' 89 FILAMENT_SPOOLUP = 'filamentSpoolup' 90 PILOT_PRESENCE_TRACKER = 'pilotPresenceTracker' 91 MINEABLE = 'mineable' 92 DUNGEON_FRACTURE = 'dungeonFracture' 93 PHASE_STABILIZER = 'phaseStabilizer' 94 PHASEABLE = 'phaseable' 95 BREACH_POINT_ASTEROID = 'breachPointAsteroid' 96 REORIENTOR = 'reorientor' 97 COMPANION_MODEL = 'companionModel' 98 STARTER_SHIPCASTER = 'starterShipcaster' 99 JUMP_BRIDGE = 'structureJumpBridge' 100 ALL_COMPONENTS = (DEPLOY_CLASS, 101 ACTIVATE_CLASS, 102 DOGMATIC_CLASS, 103 SCOOP_CLASS, 104 DECAY_CLASS, 105 FITTING_CLASS, 106 CARGO_BAY, 107 CYNO_INHIBITOR_CLASS, 108 CYNO_BEACON_GENERATOR_CLASS, 109 REINFORCE_CLASS, 110 AUTO_TRACTOR_BEAM_CLASS, 111 AUTO_LOOTER_CLASS, 112 BOOKMARK_CLASS, 113 SIPHON_CLASS, 114 PHYSICS_CLASS, 115 SCAN_BLOCKER_CLASS, 116 MICRO_JUMP_DRIVER_CLASS, 117 WARP_DISRUPTION_CLASS, 118 BEHAVIOR, 119 NPC_PILOT, 120 TURBO_SHIELD_CLASS, 121 SHIP_GROUP_CLASS, 122 PROXIMITY_SENSOR_CLASS, 123 TARGETING, 124 ENTOSIS_COMMAND_NODE, 125 ENTOSIS_SOVEREIGNTY_HUB, 126 ENTOSIS_LOOT_TARGET, 127 NPC_WARP_BEACON, 128 ITEM_TRADER, 129 JUMP_POLARIZATION_CLASS, 130 FIGHTER_SQUADRON_CLASS, 131 BILLBOARD_CLASS, 132 AUTO_WARP_SCRAMBLER_CLASS, 133 SOF_OWNER_MAPPER_CLASS, 134 DYNAMIC_ENTITY_NAME_CLASS, 135 ENTITY_STANDINGS_CLASS, 136 ENTITY_BOUNTY_CLASS, 137 IGNORE_FITTING_RESTRICTIONS_CLASS, 138 ADDITIONAL_LOOT, 139 ENFORCE_CRIMINAL_FLAG_CLASS, 140 REACTIVE_SPAWNER_CLASS, 141 FIT_MODULES_BY_OWNER, 142 SKYBOX_CLASS, 143 PROXIMITY_LOCK_CLASS, 144 CAMERA_LIMITATION_CLASS, 145 APPLIED_PROXIMITY_EFFECTS_CLASS, 146 SYSTEM_WIDE_EFFECTS, 147 PROXIMITY_PERSIST_ANCHORED_CONTAINERS, 148 STORE_SLIM_ITEM_FIELD_IN_ITEM_SETTINGS, 149 DESTINY_SERVER_BALL_CLASS, 150 PVP_MATCH_RESULT_CLASS, 151 VISUAL_PROXIMITY_EFFECT, 152 PROXIMITY_TRAP, 153 DECLOAK_EMITTER, 154 ESS_BRACKET, 155 LINK_WITH_SHIP, 156 HOSTILE_BAITER, 157 PROXIMITY_DISPLACEMENT, 158 STELLAR_HARVESTER, 159 FW_OBJECTIVE, 160 FW_CAPTURE_POINT, 161 FW_SCOREBOARD, 162 BOOMBOX, 163 UNDER_CONSTRUCTION, 164 BUILT_LANDING_PAD, 165 SHIPCASTER_LAUNCHER, 166 MULTIEFFECT, 167 DEPLOY_BLOCKER, 168 ALIGNMENT_BASED_TOLL, 169 DEATHZONE_IMMUNITY_GENERATOR, 170 DEATHZONE_DAMAGE_GENERATOR, 171 SYSTEM_DBUFF_EMITTER, 172 ROOM_CAPTURE_PROXIMITY_TRIGGER, 173 TOW_GAME_OBJECTIVE, 174 TOW_GAME_GOALPOST, 175 TOW_GAME_OPERATOR, 176 ORBITAL_SKYHOOK, 177 SOV_HUB, 178 AUTO_MOON_MINER, 179 SKYHOOK_REAGENT_SILO, 180 MERCENARY_DEN, 181 FILAMENT_SPOOLUP, 182 PILOT_PRESENCE_TRACKER, 183 MINEABLE, 184 DUNGEON_FRACTURE, 185 PHASE_STABILIZER, 186 PHASEABLE, 187 BREACH_POINT_ASTEROID, 188 REORIENTOR, 189 COMPANION_MODEL, 190 STARTER_SHIPCASTER, 191 JUMP_BRIDGE) 192 MIN_DISTANCE_FROM_CONTROLTOWER_MAX_VALUE = 30000000 193 BOOMBOX_MUSIC_TRIGGER_SLIM_ITEM_FIELD = 'component_boombox_music_trigger'