viewStateConst.py (1270B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\eve\client\script\ui\view\viewStateConst.py 2 3 4 class ViewState: 5 Login = 'login' 6 CharacterSelector = 'charsel' 7 Space = 'inflight' 8 Station = 'station' 9 Hangar = 'hangar' 10 StarMap = 'starmap' 11 DockPanel = 'dockpanelview' 12 SystemMap = 'systemmap' 13 Planet = 'planet' 14 ShipTree = 'shiptree' 15 CharacterCreation = 'charactercreation' 16 VirtualGoodsStore = 'virtual_goods_store' 17 Structure = 'structure' 18 StarMapNew = 'starmap_new' 19 SystemMapNew = 'systemmap_new' 20 SkillPlan = 'skill_plan' 21 SkillTree = 'skill_tree' 22 CareerPortal = 'career_portal' 23 PaintTool = 'paint_tool' 24 ShipSKINR = 'ship_skinr' 25 OmegaUpsell = 'omega_upsell' 26 Achievements = 'achievements' 27 28 29 class ViewOverlay: 30 Target = 'target' 31 SidePanels = 'sidePanels' 32 ShipUI = 'shipui' 33 34 35 def is_entering_character_selection(new_state): 36 return new_state == ViewState.CharacterSelector 37 38 39 def is_entering_space(new_state): 40 return new_state == ViewState.Space 41 42 43 def is_entering_game(old_state, new_state): 44 return old_state in (ViewState.CharacterSelector, ViewState.CharacterCreation) and new_state in (ViewState.Space, ViewState.Station, ViewState.Hangar)