uiutil.py (709B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\eve\client\script\ui\shared\skins\uiutil.py 2 import evelink.client 3 from inventorycommon.const import typeSkinMaterial 4 from utillib import KeyVal 5 OPEN_SKINR_BUTTON_ANALYTIC_ID = 'ShipSKINR_OpenFromSkinPanel' 6 OPEN_SKINR_BUTTON_INFO_WINDOW_ANALYTIC_ID = 'ShipSKINR_OpenFromInfoWindow' 7 OPEN_SKINR_BUTTON_NES_BANNER_ANALYTIC_ID = 'ShipSKINR_OpenFromNESBanner' 8 9 def GetMaterialDragData(material): 10 data = KeyVal(typeID=typeSkinMaterial, materialID=material.materialID, label=material.name, texturePath=material.iconTexturePath, get_link=lambda : evelink.type_link(typeSkinMaterial, material.materialID, material.name)) 11 return [data]