NovaBryan/EVE_Dump
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towGameSvc.py (1828B)


      1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\eve\client\script\ui\services\towGameSvc.py
      2 import signals
      3 from carbon.common.script.sys.service import Service
      4 
      5 class TowGameSvc(Service):
      6     __guid__ = 'svc.towGameSvc'
      7     __startupdependencies__ = []
      8 
      9     def __init__(self):
     10         super(TowGameSvc, self).__init__()
     11         self.SIGNAL_OnTowGameAdded = signals.Signal(signalName='OnTowGameAdded')
     12         self.SIGNAL_OnTowGameRemoved = signals.Signal(signalName='OnTowGameRemoved')
     13         self.SIGNAL_OnTowGameUpdated = signals.Signal(signalName='OnTowGameNewScore')
     14         self.currentTowGameSnapshot = None
     15 
     16     def AddTowGame(self, itemID, winThreshold, scoreByFactionID):
     17         self.currentTowGameSnapshot = TowGameSnapshot(itemID, winThreshold, scoreByFactionID)
     18         self.SIGNAL_OnTowGameAdded(self.currentTowGameSnapshot)
     19 
     20     def UpdateTowGame(self, scoreByFactionID):
     21         if self.currentTowGameSnapshot is not None:
     22             self.currentTowGameSnapshot._scoreByFactionID = scoreByFactionID
     23         self.SIGNAL_OnTowGameUpdated(self.currentTowGameSnapshot)
     24 
     25     def RemoveTowGame(self):
     26         self.currentTowGameSnapshot = None
     27         self.SIGNAL_OnTowGameRemoved()
     28 
     29     def GetCurrentTowGame(self):
     30         return self.currentTowGameSnapshot
     31 
     32 
     33 class TowGameSnapshot(object):
     34 
     35     def __init__(self, towGameObjectiveItemID, winThreshold, scoreByFactionID):
     36         self._scoreByFactionID = scoreByFactionID
     37         self._winThreshold = winThreshold
     38         self._towGameObjectiveItemID = towGameObjectiveItemID
     39 
     40     @property
     41     def scoreByFactionID(self):
     42         return self._scoreByFactionID
     43 
     44     @property
     45     def winThreshold(self):
     46         return self._winThreshold
     47 
     48     @property
     49     def towGameObjectiveItemID(self):
     50         return self._towGameObjectiveItemID