targetIconCont.py (2232B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\eve\client\script\ui\inflight\bracketsAndTargets\targetIconCont.py 2 from __future__ import print_function 3 from carbonui import uiconst 4 from carbonui.primitives.container import Container 5 from carbonui.primitives.frame import Frame 6 from carbonui.primitives.sprite import Sprite 7 from carbonui.uicore import uicore 8 9 class TargetIconCont(Container): 10 default_align = uiconst.CENTERLEFT 11 default_width = 18 12 default_height = 18 13 default_iconSize = 18 14 default_name = 'targetIconCont' 15 16 def ApplyAttributes(self, attributes): 17 Container.ApplyAttributes(self, attributes) 18 self.iconSize = attributes.get('iconSize', self.default_iconSize) 19 self.targetSprite = None 20 self.targetingSprite = None 21 22 def HandleTargetedChanges(self, newState): 23 if newState == 0 and self.targetSprite: 24 self.targetSprite.Close() 25 elif newState == 1: 26 self.SetTargetedIcon() 27 28 def HandleTargetingChanges(self, newState): 29 print('newState = ', newState) 30 if newState == 0 and self.targetingSprite: 31 self.targetingSprite.Close() 32 elif newState == 1: 33 self.StartTargeting() 34 35 def SetTargetedIcon(self): 36 if self.targetSprite is None or self.targetSprite.destroyed: 37 self.targetSprite = Sprite(parent=self, name='targetSprite', pos=(0, 38 0, 39 self.iconSize, 40 self.iconSize), align=uiconst.CENTERLEFT, texturePath='res:/UI/Texture/classes/Bracket/activeTarget.png') 41 self.targetSprite.Show() 42 43 def StartTargeting(self): 44 if self.targetSprite: 45 self.targetSprite.Hide() 46 if self.targetingSprite is None or self.targetingSprite.destroyed: 47 self.targetingSprite = Container(name='targeting', align=uiconst.CENTER, pos=(0, 0, 22, 22), parent=self) 48 Frame(parent=self.targetingSprite, texturePath='res:/UI/Texture/classes/Bracket/targetFrame.png', opacity=0.75) 49 for attrName in ('width', 'height'): 50 uicore.animations.MorphScalar(self.targetingSprite, attrName, startVal=22, endVal=12, duration=0.4, loops=uiconst.ANIM_REPEAT)