const.py (1451B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\packages\dailygoals\client\const.py 2 from itertoolsext.Enum import Enum 3 import eveicon 4 from characterdata import careerpathconst 5 from inventorycommon.const import typeKredits, typeLoyaltyPointsHeraldry, typePlex 6 7 @Enum 8 9 class DailyGoalCategory(object): 10 CATEGORY_UNSPECIFIED = 0 11 CATEGORY_DAILY = 1 12 CATEGORY_DAILY_BONUS = 2 13 CATEGORY_MONTHLY_BONUS = 3 14 15 16 @Enum 17 18 class RewardType(object): 19 ISK = 'ISK' 20 LOYALTY_POINTS = 'LOYALTY_POINTS' 21 SKILL_POINTS = 'SKILL_POINTS' 22 ITEM = 'ITEM' 23 PLEX = 'PLEX' 24 25 26 BATCH_SIZE = 25 27 TRACK_SIZE = 12 28 ICON_BY_REWARD_TYPE = {RewardType.ISK: eveicon.isk, 29 RewardType.LOYALTY_POINTS: eveicon.evermark, 30 RewardType.PLEX: eveicon.plex} 31 OVER_WRITE_ITEM_ICON = {83639: 'res:/UI/Texture/Icons/Inventory/nanocoating_64.png'} 32 REWARD_SORT_ORDER = {RewardType.ISK: 0, 33 RewardType.LOYALTY_POINTS: 1, 34 RewardType.SKILL_POINTS: 2} 35 SPECIFIC_ITEM_TYPE_TEXT = {83679: 722238, 36 83639: 722238} 37 CAREER_PATH_SORT_ORDER = {careerpathconst.career_path_enforcer: 0, 38 careerpathconst.career_path_explorer: 1, 39 careerpathconst.career_path_industrialist: 2, 40 careerpathconst.career_path_soldier_of_fortune: 3, 41 careerpathconst.career_path_none: 4} 42 REWARD_TYPE_TO_TYPE_ID = {RewardType.ISK: typeKredits, 43 RewardType.LOYALTY_POINTS: typeLoyaltyPointsHeraldry, 44 RewardType.PLEX: typePlex} 45 PRICE_FIRST_COMPLETION = 2500 46 PRICE_SECOND_COMPLETION = 4500