current_skin_design_signals.py (1007B)
1 #Embedded file name: C:\BuildAgent\work\20d73f1b24eed06e\eve\release\V24.01\packages\cosmetics\client\ships\skins\live_data\current_skin_design_signals.py 2 from signals import Signal 3 on_design_reset = Signal('on_new_design_initialized') 4 on_existing_design_loaded = Signal('on_existing_design_loaded') 5 on_name_changed = Signal('on_name_changed') 6 on_line_name_changed = Signal('on_line_name_changed') 7 on_ship_type_id_changed = Signal('on_ship_type_id_changed') 8 on_slot_fitting_changed = Signal('on_slot_fitting_changed') 9 on_tier_level_changed = Signal('on_tier_level_changed') 10 on_component_instance_license_to_use_changed = Signal('on_component_instance_license_to_use_changed') 11 on_snapshot_changed = Signal('on_snapshot_changed') 12 on_pattern_blend_mode_changed = Signal('on_pattern_blend_mode_changed') 13 on_component_attribute_changed = Signal('on_component_attribute_changed(slot_id, attribute_id, value') 14 on_undo_history_change = Signal('on_undo_history_change') 15 on_slot_selected = Signal('on_slot_selected')